Too little
Attacking the proposer: “Only you would choose that route.”
Disagree about a tactic without attacking the person proposing it.
A habitual disposition to show ordinary consideration without regard to advantage or rank.
Try a practice
Your team is planning a route through a cooperative map. A friend proposes the bridge. You had been preparing an eloquent speech about the tunnel, and the bridge has inconsiderately developed several advantages. You ask what makes their route attractive, then explain your concern about its narrow exit. Soon you are comparing routes instead of defending the people who first mentioned them.
Courtesy makes disagreement easier to join. Addressing a proposal clearly, letting someone finish and choosing a usable moment to speak give other players ordinary consideration. You can argue keenly for the tunnel. The point is to make your reason available without turning a tactical question into a test of whether your friend deserves respect.
Attacking the proposer: “Only you would choose that route.”
Discussing the tactic: “How will we get out if the bridge is blocked?”
Agreeing for appearances: conceal an important concern until the plan fails.
Use the brief signal the group agreed for urgent objections, then discuss details when there is time.
Invite a willing teammate to compare tactics instead of delivering a public verdict about their competence.
Self-Restraint prevents a harmful outburst. Courtesy positively shapes an exchange so other people can contribute without earning special status first.
Condescending civility counterfeits Courtesy when elaborate politeness makes someone feel foolish for contributing. Consideration addresses the idea in words the group can use.
Ask about the reason for a proposed tactic before explaining your objection. For quick decisions, agree a brief signal for concerns.
These pages offer ideas for reflection and character practice, not professional advice. Choose practices suited to your circumstances and abilities. You may adapt, pause, or skip an exercise; putting yourself or someone else at risk is not proof of virtue.
About these practicesSeven readings, one for each day. All remain available here. Historical arguments and fictional dialogue are identified in their source notes.
You should learn not to make personal remarks
Lewis Carroll · Alice’s Adventures in Wonderland
Chapter VII, A Mad Tea-Party
Alice · Millennium Fulcrum Edition 3.0, Project Gutenberg 11; no specific historical print imprint identified in Linked text
Alice replies to an unsolicited comment about her hair. The point is the shift from a shared conversation to a personal target, matching the gaming distinction between a tactic and the person proposing it.
The choice of games to be played should be left to a vote or suggestion of the players. The teacher's function in this regard is to suggest, not to dictate.
Jessie H. Bancroft · Games for the Playground, Home, School and Gymnasium
To the Teacher of Games, p. 28
Jessie H. Bancroft · Project Gutenberg #25660; introduction dated March 1909; Linked text does not identify a dated title-page imprint.
The people taking part have something to say about the plan. A tactical suggestion can likewise invite a response.
No one has insight into all the ideals. No one should presume to judge them off-hand.
William James · Talks to Teachers on Psychology; and to Students on Some of Life’s Ideals
Talks to Students, III. What Makes a Life Significant
William James · Henry Holt and Company, New York, 1925; Project Gutenberg #16287.
Another player may care about a possibility one has overlooked. Asking about the proposed route gives that possibility a hearing.
he loses the pleasure he might have had, if you had permitted him to think till it occurred to himself.
Benjamin Franklin · The Morals of Chess
Rule 7, advice to spectators
Benjamin Franklin · 1841 version, Wikisource transcription; original essay 1786; the preserved 1841-version transcription is the display source
Uninvited advice can take away the player’s own discovery. Asking before offering help respects that part of the game.
Neither must they be boys to be instructed, but fellow-teachers with whom I may wrangle and agree on equal terms.
Robert Louis Stevenson · Memories and Portraits
X. Talk and Talkers, first paper
Robert Louis Stevenson · Fine-paper edition, Chatto & Windus, London, 1912; Project Gutenberg #381.
Stevenson wants conversation between equals. The teammate proposing another route can be approached as someone with something to teach.
I never in my life—and I knew Sarah Battle many of the best years of it—saw her take out her snuff-box when it was her turn to play; or snuff a candle in the middle of a game; or ring for a servant, till it was fairly over.
Charles Lamb · Elia: Mrs. Battle’s Opinions on Whist
Mrs. Battle’s Opinions on Whist
Elia, Lamb’s essay persona · E. V. Lucas edited Works of Charles and Mary Lamb, volume II, Project Gutenberg 10343; essay first published 1821; this edited transcription is the display source
The portrait exaggerates Mrs. Battle’s devotion to cards, but her attention to the shared turn is recognizable. Other players’ time deserves consideration.
which is the best way out of this wood: it’s getting so dark. Would you tell me, please?
Lewis Carroll · Through the Looking-Glass
Chapter IV, Tweedledum and Tweedledee
Alice · Project Gutenberg 12 transcription; no specific historical print imprint identified in Linked text
Alice makes a direct request without insulting her confusing companions. A polite question can keep the practical problem in view.
Choose this approved collection as an optional workbook program, or select individual virtues in My Virtues.